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Oasis Pocket Adventure

Here are some shots from OASIS POCKET ADVENTURE, a 4D ride for HTC Vive and D-Box, where I worked as a Lead Artist for about 3 months.
http://oasis-pocketadventure.com/

My job was to provide the art team (4 artists including myself) with all the technical and artistic support they needed. I was responsible for environment modeling, interpretation of greybox design layouts, set dressing, and optimization. I also did art benchmarks, tool designs, maintaining tight schedules while providing solutions and technical and artistic documentation.

All of the art here is a team effort. All shots taken directly from Unreal Engine 4

Discover the ride in VR (works best with a cardboard)